A quartic is a fourth-order curve. For its unambiguous task requires fourteen points. These points are subject to restrictions. It is necessary that no three of them lie on one straight line, no six on the conic, no ten on the cube. A straight line crosses the quartic at a maximum of four points. As you can see, this is already a very difficult curve and, frankly, I have never seen its use in structural schemes. This, of course, does not mean that they don't know anything about it - fourth-order curves are used in aircraft construction, in which it is required to design surfaces with very smooth contours. But the calculation of such curves is mainly based on analytical dependencies, and not using constructive algorithms. In the Simplex, the quartic object is "embedded", although there is not even a third-order curve - cubes. As a result of some operations, for example, inversions, fourteen reference points of this curve can be obtained. Quartic names begin with the letter q. But while d Simplex there is not a single operation in which it could take part as an input parameter of the relation. And this happens only for the reason that its structural properties have not yet been investigated.
Today we will try to uncover some secrets of this curve, see how it manifests itself in interaction with other objects. But again, I repeat, these are only the most initial experiments and we will not make any global conclusions.
So where does the quartic come from?
Let's set a circle and a conic on the plane. The circle will be considered the circle of inversion. We place a set of points on the conic and transform them into inversions (Fig. 1). The blue line is a quartic. |